Riot Games Acquires Wargaming Sydney Studio to Accelerate Live Match Development

The studio is known for its expertise in supporting live service gaming and network technology, and has worked on developing new features for Wargaming products.

LOS ANGELES & SYDNEY, October 17, 2022 – Riot Games, the video game developer and publisher known for League of Legends, today completed the acquisition of Wargaming Sydney Studio. The studio, which will be renamed Riot Sydney, has extensive experience in the development of technologies on a global level, having created state-of-the-art development tools and servers, games with great success around the world and the occasional I +D, as well as prototypes for new features, options and versions of games for consoles.

“We’re thrilled to have the team and its amazing developers join Riot,” said Marc Merrill, Riot’s president of games and co-founder. Riot members who have had the opportunity to work with the Sydney team not only trust the technology they’ve developed over the years, but also the people who make up the team. Naz (Naresh Hirani, Director of Development, Riot Sydney) and the studio’s development teams have a huge list of solutions that perfectly complement Riot’s ability to bring value to our players and we look forward to working with them.”

Riot Sydney’s new headquarters will draw on its vast experience to further enhance the development of League of Legends, VALORANT, and Riot’s technical teams. The studio will be a key factor in organizing Riot’s development studios, under the leadership of Molly Mason-BoulĂ©, an industry expert and director of that department. Under Molly’s leadership, Riot is expanding its global development focus and, over time, intends to grow the games industry’s presence in Australia and continue to explore similar opportunities to add the expertise of veteran studio experts to its portfolio. equipment.

“Being a part of Wargaming has been a wonderful adventure over the last 10 years, where we have been able to grow and prosper as a studio,” says Naz. “We’ve been very impressed with how well we fit in culturally with the Riot team, and we’re really looking forward to bringing our global development experience to the relevant teams. I know I speak for the entire team when I say how amazing it is for us to form part of Riot and help deliver memorable experiences for players.

The development studio is one of the largest in Australia and has worked on World of Tanks, World of Warship and many more titles for both consoles and PC. Bigworld, the team’s award-winning technology, was the necessary push to join Wargaming in 2012. Prior to this, Bigworld technology was featured in over 30 online and MMO games, as well as holding the Guinness World Record for the most online players ever. simultaneously on a single MMO server. Wargaming will continue to own the technology and use Bigworld in its products.

The acquisition comes 10 years after Bigworld merged with Wargaming, which helped create some of the world’s most popular games. The studio has over 25 years of gaming experience in Australia and has proven to be one of the most innovative teams in the region and the industry.

The development staff is now part of Riot Sydney, while the publishing team remains part of Wargaming.

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